For some reason, your character finds themselves in the Human nation of Sava’rell on the center of the eastern continent. You are going to a dungeon/shrine/hill or some other similar descriptor at the very center of this nation.
This place is remote, at the top of a hill where no cities, towns or even roads can be seen for miles around. Here there are ruins, the remnants of four tall pillars with a large amount of other rubble. In the center is a doorway that you can see both sides of. No other entrance is visible. There are a lot of other people milling around the hill. Most of them are very odd looking people. They seem to be waiting for something. You yourself feel compelled to stay, curiosity or determination or something keeps you here as more stragglers approach the hill.
Talk to me if you need reasons to be here, I am full of them.